The open source emulator for the Wii U, named the Cemu, is currently able to run at fairly decent frame-rates.
Over on Reddit they point to a video from YouTuber Crash Shadowghost, where he tests out on Cemu version 1.1.2b versus the previous version of 1.1.1. You can see the results below running on an i7-4790K at 4.4Ghz on an GTX 980 PNY and 8GB of RAM.
You can clearly see that the game is running a heck of a lot smoother than a lot of people may have assumed. Usually we’re expecting emulation to be slow, dodgy and glitchy as all get out, but here the Cemu is running like a freaking champ.
It’s a huge step up from where the Cemu 1.0.2 was, where it was running games pretty awful back at the beginning of November. You can snag a clip with the video below from YouTuber RHY3756547.
Texture buffering and rendering stability has been greatly improved in the latest version of the emulator, along with better geometry and special post processing effects.
The progress on the emulator isn’t quite as fast moving as that of the N64 emulation scene from more than 15 years ago, but it’s moving along nicely. It’s definitely faster than the emulation for the GameCube.
Even still, the Cemu is not quite perfect just yet, but it’s making fast progress in a very short amount of time. It won’t be long before many of the top name Wii U exclusives are playable on PC at 60fps and 1080p.
So long as Nintendo doesn’t step in with a cease and desist order, I think out of the three eighth-gen consoles, the Wii U will be the first fully emulated before the ninth generation systems arrive… which is next year when the Nintendo NX gets announced.
You can get your hands on the latest build of the Cemu Wii U emulator or learn more about it by keeping tabs on the Cemu sub-Reddit page.